Lycan VR:


Team: Pranav Nair, Tica Lin, David Chiang

Tools: Unity, HTC Vive, Samsung Gear VR, Illustrator, AutoDesk Maya, Blender,

Design Methods: Interaction Design, Interactive Narratives, Storytelling, User testing, Video Editing

Contributions: Initial Ideation, Storyboarding, Sketching,  Interaction Design, 3D Models, Animations, Renders,  Screen grabs, Scripts, 3D modeling & rendering,

As a traditional story of superhuman beings, lycanthropy was believed to be possible, whereas modern scientific understanding proved the myth impossible. That is until now.....

Lycan is a virtual reality project that transforms your identity via an interactive werewolf narrative. The interactor is able to experience metamorphosis in an immersive virtual environment with realistic physics, shadows, and characters, while unique audio-visual cues drive the narrative forward in dramatic story beats - taking him or her back to the medieval age. Additionally, vivid hand models act as threshold objects to further enhance the interactor’s presence and immersion.